Designing AI-powered products that turn complexity into clarity.
UX Designer focused on systems thinking, B2B SaaS, and intelligent product experiences.
How do you design a parts shop for workshop mechanics who can't afford downtime? I built MAN's first e-commerce platform from zero — shipped across 4 European markets.
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Redesigning Germany's largest automotive marketplace — making it easier for millions of drivers to find, compare and buy their next vehicle.
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What does it feel like to explore Antarctica? I designed an emotion-led experience for ultra-luxury cruise travellers — where every interaction had to feel as rare as the destination.
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How do you know if your design is actually better than the competition? I built a benchmarking framework that turns qualitative UX into measurable, comparable metrics.
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Classifying thousands of data entries manually is brutal. I designed an AI-assisted workflow that lets analysts bulk-classify at scale — without losing accuracy or control.
Coming soon
A conversational AI assistant that helps people understand and reduce their water consumption — designed at Politecnico di Milano with behaviour change at the core.
Coming soonFour moments where AI changed how I worked — each one from a shipped project, each one with a decision only a designer could make.
After user sessions in Köln, I used Claude to cluster sticky notes and surface behavioural patterns across all 4 interviews. What would have taken a full day of affinity mapping took an hour. I then manually validated every cluster — and cut 3 that didn't hold up — before they shaped the UX brief.
MAN's parts catalog lived in dense, unstructured supplier PDFs. I used AI to parse, classify and group every SKU by category, vehicle compatibility and part type — turning weeks of manual taxonomy work into a single afternoon session. The structured output directly shaped how I designed the navigation and filter system.
Using the Claude plugin inside Figma, I generated early wireframe variants for the Parts PDP, category pages and VIN search flow — exploring directions that would have taken two full days manually. I picked one, threw four away, and spent the time saved on usability testing instead. The testing found the issues. Not the AI.
When a part is discontinued, the platform uses RAG to surface compatible alternatives ranked by fit confidence. I designed not just the happy path — but the honest failure state: if the model can't generate a reliable match, it says so clearly rather than surfacing a low-confidence result. I set <0.5% hallucination rate as a design requirement, not just an engineering metric.
Early on, the team used AI mostly to go faster. I pushed to reframe it: AI as a collaborator for raising design quality, not just cutting time. That shift changed how we reviewed work. We started using Claude to critique our own designs before presenting them — surfacing UX issues earlier and making design reviews sharper.
Beyond my own workflow, I created internal tooling and enhanced existing platforms to support faster design execution and higher quality outcomes across Design, Engineering, and the company as a whole. This included a critique-assistant Figma plugin that empowers junior designers and surfaces UX issues earlier in the process — before they reach stakeholder review.
AI doesn't design. It removes the work that slows designers down — so we can spend more time on the decisions only humans can make.
Whether you're looking for a design partner, want to discuss AI-powered experiences, or just want to grab a virtual coffee — I'd love to hear from you.
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